Damage

The damage that units can deal on the battlefield is calculated based on the Boars HP and attack. There is the basic damage range for each character (see the table below) shown on every Boar card.

The higher your Boar's HP the higher its chance to deal maximum damage. So the Boar with HP 5 will deal maximum damage with a much higher probability than the wounded Boar with HP 1 or 2. Higher HP does not guarantee maximum damage, however, every Boar has a chance to deal any amount of damage within his damage range.

Finally, there is the random coefficient, just like in real life. If one is a good fighter, fully fit and healthy, this alone will not guarantee that they will deal maximum damage with every shot/hit/strike.

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